Post by Lily on Oct 13, 2005 20:05:48 GMT -5
Items:
2 Shiny Potion
1 Apple- Heals 2 HP
1 Cherry Flavored Popsicle- 5 dmg to any foe
6 Potions
5 Full Heals
1 Super Potion
1 Metal Coat
8 Thermos' of Ramen
2 Pokedolls
1 Moon Shard
1 Sun Shard
1 Leaf Stone
4 Water Stone
2 Sun Stone
3 Fire Stone
1 Spell Tag- +1 dmg on Ghost/Dark moves
1 Mail
1 Shiny thing that has no use
1 TM - Dragon Dance
Ball Bag:
5 Dark Balls
16 Pokeballs
7 Great Balls
2 Ultra Ball
5 Master Ball
Key Items:
1 Pokedex
1 P*DA
1 Half-Price Card- Unlimited Use
1 Red Cipher Uniform (Increases Shadow-Fire type pokemon's damage by two)
1 Aura Reader
1 Battle Disc Steel
1 Aurora Pass
Berry Bag:
3 Oran Berries
Items in Use:
1 Red Cipher Scarf- Increases Shadow type pokemon's damage by one.[Equiped to Houndour]
1 Santa Hat- +2 dmg on all ice attacks.
Random Junk:
www.pokemonelite2000.com/rsrh043.png
[/img]1 First Trainer to Run out of Usable Pokemon Award
Other:
Money: 17125 Pokedollars
Pokemon Registered in P*DA:
Skarmory
Level: 25
HP: 33
Moves: ???, ???, ???, Steel Wing- 7dmg.
Name: Deoxys (Secret Mark Pokemon)
Level: ???
HP: ???
Gender: ???
Attacks: ???, ???, ???, ???
Shadow Moves Registered in P*DA
Shadow Offensive Moves:
Shadow Rush: 3 dmg(Recoil 1)
Shadow Blitz: 2 dmg(Recoil 1)
Shadow End: 5 dmg(Recoil 3)
Shadow Half: Cuts half of HP of all Pokemon Battling
Shadow Hammer: 2 dmg
Shadow Break: 3 dmg and Breaks all Barriers
Shadow Beam: 5 dmg(Confuses User)Must Recharge after Shadow Beam is used.
Shadow Destroyer: 1-Hit-K.O. to All Pokemon. Must Recharge after Shadow Destroyer is used.
Shadow Defensive Moves:
Shadow Slasher: 3 dmg(Parylyze)
Shadow Chill: 4 dmg(Freeze)
Shadow Bolt: 4 dmg(Parylyze)
Shadow Blast: 5 dmg(Freeze, Parylyze, or Burn)
Shadow Adapter: -2 dmg on next Opponent's Light Attack
Shadow Tactical Moves:
Shadow Wave: 2 dmg to all Opponents
Shadow Rave: 3 dmg to all Opponents
Shadow Storm:4 dmg to all Opponents
Shadow Sky: 2 dmg to all non-Shadow Pokemon each turn
Shadow Mist: Next 3 attacks Hit no-matter What
Shadow Shed: Heals all Status Conditions
Shadow Hold: Prevents Opponent from Switching
Shadow Panic: Confuses all Opponents
Shadow Down: +3 dmg to Next 3 Attacks
Shadow Fire: 4 dmg(Burn)
Shadow Charger: +3 dmg on next Shadow Attack)
2 Shiny Potion
1 Apple- Heals 2 HP
1 Cherry Flavored Popsicle- 5 dmg to any foe
6 Potions
5 Full Heals
1 Super Potion
1 Metal Coat
8 Thermos' of Ramen
2 Pokedolls
1 Moon Shard
1 Sun Shard
1 Leaf Stone
4 Water Stone
2 Sun Stone
3 Fire Stone
1 Spell Tag- +1 dmg on Ghost/Dark moves
1 Mail
1 Shiny thing that has no use
1 TM - Dragon Dance
Ball Bag:
5 Dark Balls
16 Pokeballs
7 Great Balls
2 Ultra Ball
5 Master Ball
Key Items:
1 Pokedex
1 P*DA
1 Half-Price Card- Unlimited Use
1 Red Cipher Uniform (Increases Shadow-Fire type pokemon's damage by two)
1 Aura Reader
1 Battle Disc Steel
1 Aurora Pass
Berry Bag:
3 Oran Berries
Items in Use:
1 Red Cipher Scarf- Increases Shadow type pokemon's damage by one.[Equiped to Houndour]
1 Santa Hat- +2 dmg on all ice attacks.
Random Junk:
www.pokemonelite2000.com/rsrh043.png
[/img]1 First Trainer to Run out of Usable Pokemon Award
Other:
Money: 17125 Pokedollars
Pokemon Registered in P*DA:
Skarmory
Level: 25
HP: 33
Moves: ???, ???, ???, Steel Wing- 7dmg.
Name: Deoxys (Secret Mark Pokemon)
Level: ???
HP: ???
Gender: ???
Attacks: ???, ???, ???, ???
Shadow Moves Registered in P*DA
Shadow Offensive Moves:
Shadow Rush: 3 dmg(Recoil 1)
Shadow Blitz: 2 dmg(Recoil 1)
Shadow End: 5 dmg(Recoil 3)
Shadow Half: Cuts half of HP of all Pokemon Battling
Shadow Hammer: 2 dmg
Shadow Break: 3 dmg and Breaks all Barriers
Shadow Beam: 5 dmg(Confuses User)Must Recharge after Shadow Beam is used.
Shadow Destroyer: 1-Hit-K.O. to All Pokemon. Must Recharge after Shadow Destroyer is used.
Shadow Defensive Moves:
Shadow Slasher: 3 dmg(Parylyze)
Shadow Chill: 4 dmg(Freeze)
Shadow Bolt: 4 dmg(Parylyze)
Shadow Blast: 5 dmg(Freeze, Parylyze, or Burn)
Shadow Adapter: -2 dmg on next Opponent's Light Attack
Shadow Tactical Moves:
Shadow Wave: 2 dmg to all Opponents
Shadow Rave: 3 dmg to all Opponents
Shadow Storm:4 dmg to all Opponents
Shadow Sky: 2 dmg to all non-Shadow Pokemon each turn
Shadow Mist: Next 3 attacks Hit no-matter What
Shadow Shed: Heals all Status Conditions
Shadow Hold: Prevents Opponent from Switching
Shadow Panic: Confuses all Opponents
Shadow Down: +3 dmg to Next 3 Attacks
Shadow Fire: 4 dmg(Burn)
Shadow Charger: +3 dmg on next Shadow Attack)